
I love Sera, but I’d probably have to censor her dialogue. Fast travel works really well, as not only can players quickly jump between areas within a map, but it’s similarly easy to jump to camps in other regions across the world. When exploring these large areas, the area map highlights key locations and objectives while allowing for fast travel between camps that have been found along the way. Thankfully, only a few quests at a time are needed to obtain enough power points to access new missions. It’s easy to get caught up doing every quest that comes up, as completion of each quest will earn the group power points and influence over the area. These areas scale very well, offering as much or as little to do as players please. Once the game gets rolling, Dragon Age: Inquisition changes things up by moving from fairly linear, mission-focused areas to open world regions with lots of optional side quests to undertake. This intro section is meant to help players adjust to the battle system, but actually ends up being a little overwhelming as there’s a lot going on without adequate explanation. When the breach in the sky starts to grow larger, the group of four join up and go to investigate the source of the accident to start the story. Cassandra and Varric from Dragon Age II, along with newcomer Solas, have been examining and interrogating the player’s character about the event, but with no luck. A giant rift has been torn in the sky and demons are pouring out of the Fade, and the main character has a magical gift to close any rifts that open. The player is the only survivor of a huge explosion that devastated a delegation of mages and templars and as such is being accused of being complicit in the massacre. Thankfully, Dragon Age: Inquisition was given all the time it needed, as it’s a massive game with tons of entertaining content that makes it really hard to put down.Īfter the player creates a character from a selection of four races and three classes, this would-be hero is tossed right into the mix during the introductory section. Not long after that, Dragon Age II was rushed out the door with lots of recycled environments and a much more scaled back setting, all of which seemed to be directly caused by a hurried development process. Dragon Age: Origins was a massive game that offered one of the deepest role-playing experiences I’d ever played, and its expansion, Awakening, was a very beefy addition with a new cast and a brand new story to enjoy.

Dragon age inquisition for pc review series#
The Dragon Age series has only been around a few years, but it’s already experienced dramatic shifts in quality.
